
See change log for version 1.1 for additional gif related properties.Īs of 1.2 you can also export only part of the map, using new properties (thx to ferluciCZ for suggesting this feature). Property gif.step specifies number of ms between gif frames. To prevent this, you can set property to a positive integral value, and after that number of frames new gif file will be created. If you save frames to gif too often (like every two days), it will take a long time, the file will be huge and few other applications will be able to handle it. The sampling period can be set in settings (Per Tick), I recommend 1 Year. The gif is created in the folder with save game and its size is affected by properties gif.width and gif.height. Since 1.6 there is GUI for creating gifs, however you can still use properties based approach:Īs hinted in changelog, set gif=true in replayer.properties and use '>' to fastforward to the end date. Submit any bugs, problems and feature requests on Paradox forums or PM me (nick PreXident), maybe we can figure it out. Tested on only one machine and one complete vanilla save started in 1444.11.11, so it may not work properly with yours. Naturally the more event types you want to track, the slower the replaying is. If you mess with (un)checking notable events during replaying, you may get weird results. If this is your case and Settings->Emergency Refresh does not help you, download jre7 update 40 or newer or backup provinces.bmp and experiment with its size (for me the width has to be 4096 pixels or less, it likely depends on your graphic card). There's a bug in javafx which sometimes prevents the map from refreshing. Some forumites reported problems with using 32b Java on 64b computer that were fixed by installing 64b Java.

A massive number of new start dates with accompanying nations, both starting ones, releasable ones, formable nations and ones spawned from events.An incredibly long possible gametime spanning from 2 CE to 9999 CE.

You can do all of this and so much more with this mod today. Claim rule over ancient Rome and try to maintain it, beat back the Mongol invasion of Europe, take part in the crusades or the 3 kingdoms war in China, or go all the way to the modern era.

With this mod, you can do so from the start of our era to a thousand years into the future. The fun of EU4, like many Paradox Interactive games, comes from being able to explore and change history. Europa Universalis 4 AI Timelapse - Extended Timeline Mod 58-2018
